Documents & Interface defects
- mark woods
- Jan 25, 2016
- 1 min read
Documentation defects
-Documentation defects in video games can range from audio, text and graphics.
-Audio can be quiet, cutting or playing at the wrong time.
-Graphics not being rendered correctly.
-Cut scenes can be unintentionally skipped or muted.
-subtitles stopping abruptly or not appearing at the right time.
-The finishing touches of the game is usually about fixing defects like these after the game has been QA tested.
Interface defects
-Interface defects in video games occur in the code of the game.
-Missing out a line of important code e.g. setting of variables that are used later in the code.
-Missing symbols like:
-explanation mark !
-open or close bracket ()
-1 or 2 equals signs ==
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