Moving on with the floor plan
- mark woods
- Jan 8, 2016
- 1 min read
After creating a floor plan in Photoshop that gives me a good idea of my final 3D environment i used it in Maya on an image plane to create the walls for my Environment.


After working on the walls i had some feedback from a peer about it and some of their points include:
-- It has a good base layout
- The topology is nice
- The Rooms and layout is well organized
- good effort put in to the design
However,
- The rooms dont look big enough to support the plans that you have made for them; E.g. Tables and chairs.
- There is a big lack of detail at this current moment
- My game assassin, the walls are too high
- The entire place Is a bit too big, and could take too long to make.
- The doorways are also oversized, like what are you planning on getting through there?
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