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Moving on with the floor plan

  • Writer: mark woods
    mark woods
  • Jan 8, 2016
  • 1 min read

After creating a floor plan in Photoshop that gives me a good idea of my final 3D environment i used it in Maya on an image plane to create the walls for my Environment.

After working on the walls i had some feedback from a peer about it and some of their points include:

-- It has a good base layout

- The topology is nice

- The Rooms and layout is well organized

- good effort put in to the design

However,

- The rooms dont look big enough to support the plans that you have made for them; E.g. Tables and chairs.

- There is a big lack of detail at this current moment

- My game assassin, the walls are too high

- The entire place Is a bit too big, and could take too long to make.

- The doorways are also oversized, like what are you planning on getting through there?


 
 
 

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